﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 角色动作事件监听
/// </summary>
/// <summary>
/// listener of the player motion events
/// </summary>
public class AnimActionEvent : MonoBehaviour
{
    Player m_Player;

    // Start is called before the first frame update
    void Start()
    {
        m_Player = GetComponentInParent<Player>();
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
